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What makes a Game Work? |
What compels a Gamer?
If you examine a game you look for the core values behind it. "Does it want you to have a sense of exploration?" or "Does it want to make you feel like you are unstoppable?" Different games are meant to appeal to different audiences. What is an example you ask? Well let's look at two separate games, "Skyrim" and "Overwatch." Both are extremely successful games in their own rights but for very different reasons.


In short no, no it doesn't. "Overwatch," was released in May, 2016, and took the world by storm. With it's colorful characters and team based game play people latched on to it and haven't looked back. Overwatch's premise is simple, two teams of six players fight over an objective. Being either a payload one team has to push while the other defends, or fighting over a spot on a map al-a king of the hill. But what NEED does it fill? Competitive drive, that innate nature to try to best someone. While both Skyrim and Overwatch are played from the first person perspective, Overwatch is classified as a first person shooter, as it is the core game play element of it. (We will go more in-depth of classifications another time.) Overwatch gives a feeling of accomplishment through victory as you best the opposing team.
Both games are incredible for very different reasons, due to the fact they appeal to different human natures that we all have. While, "Skyrim" grabs your attention with a large open world full of possibilities. "Overwatch," draws in player looking to sharpen their skills and encourages them to become the best that they can be. Next time you sit down and pop in a game, then lose yourself to it's world, ask, "What is it that is drawing me in?" The answer might surprise you. You'll thank me later, (hopefully)
Thank you all so much for reading, and have a wonderful day.
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